Daring-Do! | Pulp Action for ICRPG

What’s included?
◆ New PULP Rules
◆ 6 Character Types
◆ Basic Gear
◆ Motivations
◆ Character Generator

Index Card RPG already overflows with action, high-flying adventure, and plenty of over-the-top excitement. But when we talk about pulp, I think of Indiana Jones, The Mummy, or the Maltese Falcon—where heroes aren’t just battling villains, they’re racing against time, defying ancient curses, and surviving by their wits and grit.

While pulp’s influence has touched ICRPG before (like in the Beneath the Door adventure from CORE or JD Stirling’s Jewel of the Monkey God), it’s time to dive fully into the genre. Let’s lean into the world of the late 1800s to early 1900s and the age of adventure, a time when explorers, detectives, and occult investigators could make their mark on the world.

This zine is a starting place for bringing pulp to your table. Inside, you’ll find rules to create daring and resourceful characters, loot to fuel their exploits, and mechanics for luck, peril, and plenty of derring-do! I want to push the envelope because that’s part of the thrill!

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